Video Game Violence Influencing Juvenile Delinquency

Click the Poster to View Full Screen, Right click to save image

Alyssa Ferrara

CoPIs:
James Ellis, Amanda Buehnera

College:
College of Business and Public Management

Major:
Criminal Justice

Faculty Research Advisor(s):
Dennis Bogdan

Abstract:
It has been said before that what one sees and experiences in their environment helps to shape their attitudes and behaviors. Furthermore, it would not be disputed to say that the children today spend more time than previous generations playing video games and other electronic forms of entertainment. What raises cause for concern however, is the trend of video games to feature more violent content as the years progress. Similarly, in both social media and traditional media, there seems to be an increasing trend of delinquent activities being committed by juveniles in American society. This gives cause for question: could there possibly be a connection between the increased amount of violent video games and the perceived increase in delinquent activities among juveniles? Could the increased amount of graphically violent content that video games today are known for be linked to an adverse impact upon the still developing and impressionable brain of juveniles today?


Previous
Previous

The Effect of Beach Width in Shore Protection – A Case Study at Ortley Beach, New Jersey

Next
Next

Analysis of the ethicality of Juvenile Justice Reform in the State of New Jersey